Partially Amphibious : Can breath air normally and underwater for three minutes.
Sleep Ray: Puts target creature to sleep
Confuse Ray: Confuses target creature.
Greatsword. The Vix attacks with it's greatsword. + 7 to hit, reach 11 feet, deals 1d12 +5 on a hit.
Heavy crossbow: The Vix shoots his crossbow. + 6 to hit, reach 150/250, 1d12+4 on a hit.
Description
The Vix has the body of a giant dragon winged black skinned human with a bug like head with 5 eyes and 2 eye-stalks, and giant mandibles . It has two giant clawed hands and feet. They are extremely smart and go on raids. They are found in groups called Raks.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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