Pounce. If the Allosaurus runs at least 20 feet straight towards a target and lands a bite or claws attack on the target by its next turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone.
Multiattack. The Allosaurus can make 2 attacks. If one of those attacks is the tail attack, the other attack must be on a different target.
Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., 1 target. Hit: 13 (1d10 + 8) piercing damage.
Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 10 (1d10 + 5) slashing damage.
Tail. Melee Weapon Attack: +7 to hit, reach 10 ft., 1 target. Hit: 8 (1d8 + 4) bludgeoning damage. If the target is medium or smaller, it must succeed on a DC 14 Strength saving throw or be knocked 20 feet away, taking 2 (1d4) bludgeoning damage and falling prone.
Comments