Armor Class
11
(16 with barkskin)
Hit Points
27
(5d8 + 5)
Speed
30 ft.
STR
10
(+0)
DEX
12
(+1)
CON
13
(+1)
INT
12
(+1)
WIS
15
(+2)
CHA
11
(+0)
Skills
Medicine +4, Nature +3, Perception +4
Senses
Passive Perception 14
Languages
Druidic plus any two languages
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Spellcasting. The druid is a 3th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It has the following druid spells prepared:
Cantrips (at will): druidcraft, produce flame, shillelagh
1st level (4 slots): cure wounds, entangle, speak with animals, thunderwave
2nd level (2 slots): barkskin
Actions
Club. Melee Weapon Attack: +2 to hit (+4 to hit with shillelagh), reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage, or 6 (1d8 + 2) bludgeoning damage with shillelagh.
Longbow. Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 5 (1d8 + 2) piercing damage, or 9 (1d8 + 1d6 + 2) piercing damage against humanoids.
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