Ethereal Movement. The spectral dancer can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
Incorporeal Movement. The spectral dancer can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
Multiattack. The spectral dancer makes two attacks: one with its spectral blade and one with its Spectral Touch.
Spectral Blade. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) necrotic damage.
Spectral Touch. Melee Spell Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) necrotic damage.
Deathly Waltz. As a bonus action, the spectral dancer can choose up to two creatures it can see within 30 feet of it. Each target must succeed on a DC 13 Wisdom saving throw or be charmed by the spectral dancer for 1 minute. While charmed in this way, a creature's speed is halved, and it has disadvantage on Dexterity saving throws.
Description
Spectral dancers are ethereal beings that haunt the Feywild, forever trapped in an eternal dance. Once vibrant and alive, these spirits now twirl and leap with an otherworldly grace, their movements as haunting as they are beautiful. Clad in tattered remnants of their former finery, spectral dancers exude an aura of sorrow and longing, their ghostly forms flickering in and out of existence as they glide across the landscape.
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