Armor Class
13
(leather armor)
Hit Points
16
(3d8 + 3)
Speed
30 ft.
STR
11
(+0)
DEX
14
(+2)
CON
12
(+1)
INT
11
(+0)
WIS
13
(+1)
CHA
11
(+0)
Skills
Acrobatics +4, Perception +5, Sleight of Hand +6, Stealth +6
Senses
Passive Perception 15
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Pack Tactics. Aerlon has advantage on an attack roll against a creature if at least one of his allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Multiattack. Aerlon makes two melee attacks.
Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Dagger. Melee or Thrown Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Bonus Actions
Disengage. Aerlon's movement doesn’t provoke opportunity attacks for the rest of the turn.
Hide. Aerlon makes a Stealth check.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
3/17/2024 10:08:46 AM
|
3
|
1
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--
|
Coming Soon
|
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