Medium Humanoid (Half-Elf), Chaotic Neutral
Armor Class 13 (leather armor)
Hit Points 16 (3d8 + 3)
Speed 30 ft.
STR
11 (+0)
DEX
14 (+2)
CON
12 (+1)
INT
11 (+0)
WIS
13 (+1)
CHA
11 (+0)
Senses Passive Perception 15
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Pack Tactics. Aerlon has advantage on an attack roll against a creature if at least one of his allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Multiattack. Aerlon makes two melee attacks.

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Dagger. Melee or Thrown Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Bonus Actions

Disengage. Aerlon's movement doesn’t provoke opportunity attacks for the rest of the turn.

Hide. Aerlon makes a Stealth check.

Previous Versions

Name Date Modified Views Adds Version Actions
3/17/2024 10:08:46 AM
3
1
--
Coming Soon

Monster Tags: NPC

Habitat: Urban

cmplsv

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