Huge Giant (Fiend), Neutral Evil
Armor Class 19 (patchwork armor)
Hit Points 300 (24d10 + 168)
Speed 40 ft., Fly 60 ft.
STR
26 (+8)
DEX
14 (+2)
CON
24 (+7)
INT
22 (+6)
WIS
18 (+4)
CHA
24 (+7)
Saving Throws DEX +8, CON +13, WIS +10, CHA +13
Skills Athletics +9, Perception +3
Damage Resistances Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Damage Immunities Cold, Poison
Condition Immunities Poisoned
Senses Truesight 120 ft, Passive Perception 14
Languages Giant, Infernal, Telepathy 120 ft.
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Traits

Enticing Aura. Any creature hostile to the Can Die Cane Giant that starts its turn within 20 feet of the Can Die Cane Giant must make a DC 21 Constitution saving throw, unless the Can Die Cane Giant is incapacitated. On a failed save, the creature is charmed until the start of its next turn. If a creature's saving throw is successful, the creature is immune to the Can Die Cane Giant's Enticing Aura for the next 5 turns.

Sweet Resistance. The Can Die Cane Giant has advantage on saving throws against spells and other magical effects.

Sugared Weapons. The Can Die Cane Giant's weapon attacks are magical.

Mint Spellcasting. The Can Die Cane Giant's spellcasting ability is Charisma (spell save DC 21). The Can Die Cane Giant can innately cast the following spells/actions, requiring no material components:

At will: Peppermint Swirl

3/day each: Hold Monster

Actions

Multiattack. The giant makes four candy cane attacks.

Lick. Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 22 (4d6 + 8) bludgeoning damage. The target must succeed on a DC 21 Constitution saving throw or become Blinded. While Blinded in this way, the target can't regain hit points, and it takes 21 (6d6) stinging damage at the start of each of its turns. The Blinded target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Scratch. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 17 (2d8 + 8) slashing damage.

Mint Breath. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 15 (2d6 + 8) piercing damage plus 21 (6d6) cold damage.

Can Die Cane. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 25 (3d12 + 6) bludgeoning damage.

Peppermint Swirl. Ranged Weapon Attack: +9 to hit, range 60/240 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage.

Description

Can Die Cane Giants are creatures of peppermint and sugar, with hair and beards of pale white, red or light pink, and flesh as pale as snow or red as blood. They respect only brute strength and skill in battle.

Previous Versions

Name Date Modified Views Adds Version Actions
3/17/2024 11:04:53 AM
3
2
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Coming Soon

Habitat: ArcticMountain

SxySweetPea

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