Medium Humanoid (Any Race), Chaotic Evil
Armor Class 16 (light/medium armor)
Hit Points 42 (4d10 + 4)
Speed 40 ft.
STR
18 (+4)
DEX
18 (+4)
CON
18 (+4)
INT
11 (+0)
WIS
6 (-2)
CHA
6 (-2)
Condition Immunities Charmed, Frightened, Unconscious
Senses Passive Perception 10
Languages Any one language (usually Common)
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Altered Senses. The shambler feels no pain, and has advantage on Perception and Intimidation checks.

Death Burst. Upon death, the Bliss Worm Shambler bursts, covering the area within 5ft with Bliss Worm parasites.

Feral Attacker. The shambler's melee attacks are made at advantage, but if it misses, the next attack against the shambler has advantage.

Parasite Host. The shambler is a creature that is overcome by the invasive worm parasite. The brain is intact, feeding the worm various secretions, and trapped in a cage of flesh and bone, unable to control its body. The only way the host creature can communicate with others is telepathically.

 

Actions

MultiAttack. The Shambler can attack once with its Bite, and once with its Melee or Ranged.

Bite. +4 to hit, 5 piercing damage.

Melee/Ranged(Thrown Weapon). +6 to hit, 1d6 + 14 weapon damage.

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestHillUrban

RobotLighthouse

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