Armor Class
13
(Hide)
Hit Points
18
(3d10 + 3)
Speed
40 ft.
STR
14
(+2)
DEX
12
(+1)
CON
12
(+1)
INT
10
(+0)
WIS
12
(+1)
CHA
8
(-1)
Skills
Athletics +4, Perception +3
Senses
Passive Perception 13
Languages
Common, Sylvan
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Charge. If the charger moves 30 feet in a straight line toward an enemy and hits an enemy with a melee or ranged attack on the same turn, it can immediately use it's bonus action to make another attack.
Actions
Handaxe. Melee or ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Hooves. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Bonus Actions
Hit and Run. The Axe Thrower can use it's bonus action to move up to half it's speed, without provoking opportunity attacks.
Description
Role. Artillerist
(original creation using using guidelines from Flee, Mortals! by MCDM and The Forge of Foes by sly flourish.)
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