Medium Humanoid (Human), Neutral Good
Armor Class 13 (chain shirt)
Hit Points 33 (6d8 + 6)
Speed 30 ft.
STR
10 (+0)
DEX
10 (+0)
CON
12 (+1)
INT
13 (+1)
WIS
16 (+3)
CHA
13 (+1)
Saving Throws WIS +5, CHA +3
Skills Medicine +7, Persuasion +3, Religion +5
Senses Passive Perception 13
Languages Common, Elvish
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Divine Eminence. As a bonus action, the priest can expend a spell slot to cause its melee weapon attacks to magically deal an extra 10 (3d6) radiant damage to a target on a hit. This benefit lasts until the end of the turn. If the priest expends a spell slot of 2nd level or higher, the extra damage increases by 1d6 for each level above 1st.

Spellcasting. Borstad is a 6th-level spellcaster. His spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). He has the following cleric spells prepared:
Cantrips (at will): guidance, light, sacred flame, thaumaturgy
1st level (4 slots): bless, cure wounds, guiding bolt, sanctuary, silent image, sleep
2nd level (3 slots): calm emotions, detect thoughts, lesser restoration, phantasmal force, spiritual weapon
3rd level (3 slots): dispel magic, hypnotic pattern, major image, spirit guardians

Actions

Mace. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage.

Channel Divinity: Dream Seeker (2/lLong Rest). Borstad reaches into the mind of a creature within 30 feet of him. Borstad makes a Wisdom saving throw, if the creature is willing it's with advantage, if it is not it is with disadvantage. On a successful save Borstad knows the meanings behind the dreams of whoever he did this to. Additionally the target and Borstad both gain 3 temporary hit points, and as long as these temporary hit points remain, both Borstad and the target gain the effects of the bless.

Description

Borstad Nomephel, NG human male Cleric 6 of Lumiera (leader of the largest shrine in the town)

Monster Tags: NPChumanoidHuman

Dungeon_Senpai

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