Medium Humanoid, Typically Neutral
Armor Class 18 (natural armor)
Hit Points 174 (12d8 + 84)
Speed 30 ft., Fly 30 ft., Swim 30 ft.
STR
14 (+2)
DEX
14 (+2)
CON
20 (+5)
INT
19 (+4)
WIS
18 (+4)
CHA
16 (+3)
Saving Throws CON +8, INT +7, WIS +7
Skills Arcana +9, Perception +9
Senses Darkvision 60 ft., Passive Perception 19
Languages Common, Draconic, Telepathy 120 ft.
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Actions

Multiattack. The Mindstrike makes two Psychic Scimitar attacks, one Mind Surge, one Mind Wrack  or one Mind Howl.

Psychic Scimitar. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d8+6) Psychic damage.

Mind Surge (Recharge 5–6)The Mindstrike releases a burst of psychic energy. Each ally within 30 ft. can make one melee attack as a reaction.

Mind Wrack (Recharge 5–6). Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d8+6) Psychic damage and the target can only make basic attacks until the end of the Mindstrike’s next turn.

Mind Howl (Recharge 5–6)The Mindstrike emits a devastating howl. Each creature within 20 ft. must make a DC 17 Wisdom saving throw or take 15 (2d8+6) Psychic damage and be dazed until the end of its next turn.

 

Bonus Actions

Change Shape. The dragon magically transforms into any creature that is Medium or Small, while retaining its game statistics (other than its size). This transformation ends if the dragon is reduced to 0 hit points or uses a bonus action to end it.

Psychic Step. The dragon magically teleports to an unoccupied space it can see within 60 feet of it.

Legendary Actions

Legendary Actions: The Mindstrike can take 2 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. The Mindstrike regains spent legendary actions at the start of its turn.

Psychic Strike: The Mindstrike makes a psychic scimitar attack.

Teleport (Costs 2 Actions): The Mindstrike magically teleports, along with any equipment it is wearing or carrying, up to 60 feet to an unoccupied space it can see.

Description

Amidst the celestial architecture of the Oracle Spire, a tower of knowledge that pierces the skies and taps into the ethereal streams of consciousness, the Arcane Sentinel Mindstrike reigns supreme. As the most formidable of its kin, alongside the Thoughtbow and the Voidblade, the Mindstrike is the embodiment of mental prowess and arcane mastery, a sentinel designed to guard the pinnacle of magical intellect.

The Mindstrike's lair is known as the Nexus of Minds—a vast, circular chamber at the very top of the Oracle Spire. The Nexus is a convergence point for ley lines, creating a wellspring of arcane energy that the Mindstrike taps into. This place is arrayed with floating platforms, each bearing runic engravings and hosting tomes that levitate and orbit as if celestial bodies in a miniature universe. The walls are adorned with intricate murals depicting the history of magic and the mind, while the very air pulses with the raw power of collected thoughts.

The floor of the Nexus is a grand mosaic, an arcane sigil that is alive with ever-changing patterns, glowing with a spectrum of colors that are not visible to the naked eye but can be felt in the subconscious. At the center stands a pedestal where the Mindstrike meditates, its body a nexus of living arcane, with swirls of energy that dance around it like auroras around a star.

The Mindstrike itself is a sight to behold, with a form both elegant and alien. Its limbs are adorned with armor that is one with its form, crafted from the essence of pure thought. In its hand, it wields a scimitar of psychic energy, cutting through the mindscape as easily as it cleaves through the physical realm.

To gain the allegiance of the Mindstrike, a would-be master must engage in a battle of wits and wills, offering up secrets of the mind that the sentinel has yet to encounter. The challenge is immense, for the Mindstrike has peered into the thoughts of thousands and knows the inner workings of almost any being it encounters. Should one prove themselves worthy, the Mindstrike might consent to a bond, granting protection and service in exchange for new knowledge and mental stimuli.

For those who attempt to trespass or plunder the Nexus without such a pact, the Mindstrike is a terror to behold. It unleashes its mental arsenal, wracking minds with torturous pain, breaking concentration, and scattering thoughts. Invaders become ensnared in a mental labyrinth from which there is no escape, their intellects frayed and fragmented by the Mindstrike’s relentless assault.

At times when great threats loom, the Mindstrike may utilize its legendary actions to devastating effect, teleporting with the precision of thought and striking with a blade that rends soul from body. It is not just a guardian; the Mindstrike is a reminder that the greatest weapon is the mind, and in its presence, one must guard their thoughts as closely as their lives.

Monster Tags: Psionic

Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUnderdarkUnderwaterUrban

Argenteum

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