Medium Humanoid (Any Race), Any Chaotic Alignment
Armor Class 10 none
Hit Points 50 (7d8 + 27)
Speed 30 ft.
STR
17 (+3)
DEX
14 (+2)
CON
15 (+2)
INT
8 (-1)
WIS
10 (+0)
CHA
9 (-1)
Saving Throws STR +5, DEX +4
Senses Passive Perception 10
Languages Any one language (usually Common)
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Reckless. At the start of its turn, the berserker can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.

Blood Rage: Gains an additional attack on attack action  when below 50% hit points

Pain Enthusias 2: Creature receives temporary +2 AC when ever it takes damage. The AC resets to normal at the end of the creatures next turn

Pain Enthusias 4: when below 50% hit points. Creature receives temporary +4 AC when ever it takes damage. The AC resets to normal at the end of the creatures next turn

Actions

Dual Axes: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: (2d6 + 3) slashing damage. 

Savage Onslaught: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: (4d6 + 3) slashing damage. Chaos Berserker permanently loses 2 AC 

Description

Hailing from uncivilized lands, unpredictable berserkers come together in war parties and seek conflict wherever they can find it.

Previous Versions

Name Date Modified Views Adds Version Actions
8/10/2019 10:06:24 PM
5
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Coming Soon

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestHillMountain

DankNihilus

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