Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Teleport (Recharge 4–6). The goblin magically teleports, along with any equipment it is wearing or carrying, up to 30 feet to an unoccupied space it can see. Before or after teleporting, the goblin can make one melee attack. Can sync with Blink Dog to blink with them. Both use a charge to do this.
Description
Goblins are small, black-hearted humanoids that lair in despoiled dungeons and other dismal settings. Individually weak, they gather in large numbers to torment other creatures. Blink Goblins are born in a rare occurrence, doesn't mean there is little amounts of them in a big group of goblins but for a small nest of goblins they will be unlikely to be found. They have a connection to the fey wild which allows them to blink and know Sylvan. They can use Sylvan to tame and bond with a Blink Dog. They are able to ride a Blink Dog like a normal Goblin could ride a wolf but if the Blink Dog and the Blink Goblin can bond well enough with time together they can blink and take their turn in battle at the same time.
Previous Versions
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3/19/2024 4:52:15 AM
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Coming Soon
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