Large Ooze, Unaligned
Armor Class 8
Hit Points 68 (8d10 + 24)
Speed 10 ft., (20ft over Marshmallow Terrain) , Climb 10 ft.
STR
16 (+3)
DEX
6 (-2)
CON
16 (+3)
INT
2 (-4)
WIS
6 (-2)
CHA
1 (-5)
Damage Resistances Acid
Damage Immunities Lightning, Slashing
Condition Immunities Blinded, Charmed, Deafened, Exhaustion, Frightened, Prone
Senses Tremorsense 60ft (blind outside this radius), Passive Perception 8
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Amorphous. The Chocolate Golem can move through a space as narrow as 1 inch wide without squeezing.

Sticky Stuff.  Any creature that enters or is within an area 10ft around the Marshmellow golem must make a DC13 Strength check or have their speed reduced to 0

Actions

Enveloping Slam. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 9 (1d12 + 3) bludgeoning damage. If the target is a Large or smaller creature, it must succeed on a DC 13 Strength saving throw or be pulled into the mud hulk's space and be engulfed by the mud hulk. While engulfed, the target can't breathe, has the [Tooltip Not Found] condition, and takes 6 (1d12) acid damage at the start of each of its turns. When the Chocolate Golem moves, the engulfed target moves with it. The Chocolate Golem can have only one target engulfed at a time. While a creature is engulfed, the Chocolate Golem can't use its Amorphous trait. An engulfed target can repeat the saving throw at the end of each of its turns. On a successful save, the target escapes and enters the nearest unoccupied space.

Choc Chuck Ranged Attack +5 to hit reach 30ft The mud hulk lobs a mass of mud that splashes in a 10-foot-radius sphere centered on a point within 30 feet of the mud hulk. Each creature in that area must make a DC 13 Dexterity saving throw, taking 10 (2d6 + 3) bludgeoning damage on a failed save, or half as much damage on a successful one. The affected area is difficult terrain until the start of the mud hulk's next turn

Reactions

Split. When a Chocolate Golem that is Medium or larger is subjected to lightning or slashing damage, it splits into two new Golems if it has at least 10 hit points. Each new jelly has hit points equal to half the original jelly's, rounded down. New jellies are one size smaller than the original jelly.

Description

A creature of pure chocolate, animated by Wonky Willy's magic.

Nargledock

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