chilling aura. every turn all creatures must make a wisdom save with a dc of 16 and if they fail they take 1d4 necrotic damage, doesent affect undead or constructs.
Spellcasting. The arch devil]\ is a 5th-level spellcaster. Its spellcasting ability is intelligence (spell save DC 15, +2 to hit with spell attacks). The arch devil has following wizard spells prepared:
Cantrips (at will): chill touch, firebolt, acid splash, poison spray.
1st level (10 slots): ice knife, false life, magic missile.
2nd level (9 slots): dust devil,flaming sphere,
3rd level (8 slots):bestow curse, fireball, vampiric touch
4th level (7 slots):blight, storm sphere, ice storm
5th level (6 slots): scrying, immolation
Demonic slash. the monster attacks with demonic claws that extend from its hand. +5 to hit, reach 10 ft., 1 target. Hit: (4d4 + 5) necrotic damage and (4d4 + 5) slashing damage.
heal. the devil can heal for 2d10 once every 3 turns
Death ray. the devil expels energy in the form of a beam, +5 to hit range 65 ft, 1 target. hit: (2d10) necrotic damage.
infernal resilliance. halves damage once a day .
Description
a devil of the next level, these creatures while rare are known to destroy entire countries single-handedly and look like much like a human with a mask on
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