Armor Class
12
Natural
Hit Points
44
(6d10 + 14)
Speed
60 ft., Walk 30 ft., Climb 45 ft.
STR
18
(+4)
DEX
13
(+1)
CON
12
(+1)
INT
15
(+2)
WIS
17
(+3)
CHA
10
(+0)
Saving Throws
STR +7, DEX +4, CON +4, INT +5, WIS +6, CHA +3
Damage Immunities
Necrotic
Condition Immunities
Charmed, Frightened, Paralyzed, Petrified
Senses
Passive Perception 15
Languages
All,Telepathy 40 ft
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
Spell casting. The Avgerl can cast 4 up to 3rd level spells from the paladin and cleric spell lists. It is the DM’s choice which spells
Actions
.Pyromancer's Warhammer. Attack: +5 to hit, reach 10 ft., 1 target. Hit: 6 (1d8 + 1) bludgeoning and hit: 6 (2d8+1) fire damage.
Crossbow. Attack: +4 to hit, range 20/60 ft., # target. Hit: 7 (1d6 + 3) piercing damage.
Mimic (2/long rest): Avgerls are quick to learn so when a spell is cast the Avgerl can cast the spell at the 4th level once
Reactions
Angelic might. 2d4 force dmg to attacker when hit with 3 dmg or less
Comments