Medium Humanoid (Goblinoid), Chaotic Evil
Armor Class 18 (breastplate, shield)
Hit Points 29 (6d8 + 5)
Speed 30 ft.
STR
16 (+3)
DEX
14 (+2)
CON
13 (+1)
INT
8 (-1)
WIS
11 (+0)
CHA
9 (-1)
Saving Throws STR +5
Skills Intimidation +4, Stealth +6, Survival +3
Senses Darkvision 60 ft., Passive Perception 13
Languages Common, Goblin
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Long-limbed.  When the bugbear makes a melee attack on its turn, its reach is 5 feet greater than normal.

Powerful Build. The bugbear counts as one size larger when determining its carrying capacity and the weight it can push, drag, or lift.

Ambusher. In the first round of a combat, the crusher has advantage on attack rolls against any creature that hasn’t taken a turn yet.

Surprise Attack.
 
If the crusher surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.

Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).

Crusher.  The cragmaw crusher is practiced in the art of crushing its enemies, granting you the following benefits:

  • Once per turn, when it hits a creature with an attack that deals bludgeoning damage, you can move it 5 feet to an unoccupied space, provided the target is no more than one size larger than it.
  • When the Cragmaw crusher scores a critical hit that deals bludgeoning damage to a creature, attack rolls against that creature are made with advantage until the start of the crusher's next turn.

Shield Master. The Cragmaw crusher use shields not just for protection but also for offense. It gains the following benefits while its are wielding a shield:

  • If the crusher takes the Attack action on its turn, it can use a bonus action to try to shove a creature within 5 feet of it with its shield.
  • If the Cragmaw crusher isn't incapacitated, it can add its shield's AC bonus (+2) to any Dexterity saving throw it makes against a spell or other harmful effect that targets only the bugbear.
  • If it is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the crusher can use its reaction to take no damage if it succeeds on the saving throw, interposing its shield between itself and the source of the effect.
Actions

Multiattack. The crusher can make two attacks with its flail.  Or one attack with its flail and one with its shield bash.

Flail. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 5) bludgeoning damage.

Shield Bash. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 9 (2d4 + 5) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.

Reactions

Opportunity Bash.  If a creature within 5 feet of the crusher, makes an attack against the crusher and fails, the crusher can use its reaction to attempt a shield bash attack against that creature.

Description

Bugbears are hairy goblinoids born for battle and mayhem. They survive by raiding and hunting, but are fond of setting ambushes and fleeing when outmatched.

Bugbears are born for battle and mayhem. Surviving by raiding and hunting, they bully the weak and despise being bossed around, but their love of carnage means they will fight for powerful masters if bloodshed and treasure are assured.

Goblinoids. Bugbears are often found in the company of their cousins, hobgoblins and goblins. Bugbears usually enslave goblins they encounter, and they bully hobgoblins into giving them gold and food in return for serving as scouts and shock troops. Even when paid, bugbears are at best unreliable allies, yet goblins and hobgoblins understand that no matter how much bugbears might drain a tribe of resources, these creatures are a potent force.

Followers of Hruggek. Bugbears worship Hruggek, a lesser god who dwells on the plane of Acheron. In the absence of their goblinoid kin, bugbears form loose war bands, each one led by its fiercest member. Bugbears believe that when they die, their spirits have a chance to fight at Hruggek’s side. They try to prove themselves worthy by defeating as many foes as possible.

Venal Ambushers. Despite their intimidating builds, bugbears move with surprising stealth. They are fond of setting ambushes and flee when outmatched. They are dependable mercenaries as long as they are supplied food, drink, and treasure, but a bugbear forgets any bond when its life is on the line. A wounded member of a bugbear band might be left behind to help the rest of the band escape. Afterward, that bugbear might help pursuers track down its former companions if doing so saves its life.

Monster Tags: Goblinoid

Habitat: CoastalForestGrasslandHillMountainSwampUnderdark

Monsieur_Chic

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