Armored Transport. The clockwork archon can carry up to six
Medium or eight Small creatures inside its torso. Creatures inside
the archon have total cover against attacks and other effects
outside the archon. The two escape hatches sit in the torso and can
each be opened as a bonus action, allowing creatures in or out of
the archon.
Immutable Form. The clockwork archon is immune to any spell or
effect that would alter its form.
Magic Resistance. The clockwork archon has advantage on saving
throws against spells and other magical effects.
Siege Monster. The clockwork archon deals double damage to
objects and structures.
Multiattack. The clockwork archon makes two attacks with its
transforming weapon.
Transforming Weapon. Melee Weapon Attack: +11 to hit, reach 10 ft.,
one target. Hit: 29 (4d10 + 7) bludgeoning or slashing damage. As
a bonus action, the archon can change its weapon from a sword to
a hammer or vice versa, allowing it to change its damage between
bludgeoning and slashing.
Fire from Heaven (Recharge 5–6). The clockwork archon unleashes
a brilliant beam in a 90-foot line that is 10-feet wide. Each creature
in that line must make a DC 17 Dexterity saving throw, taking 58
(13d8) radiant damage on a failed save, or half as much damage on
a successful one.
Description
Servants of the Righteous. Clockwork archons
are built to fight in the names of deities devoted
to justice, battle, and glory. They stand as
bulwarks upon the battlefields of the holy,
offering a rallying point for paladins and crusaders.
Churches that have the ability to manufacture
clockwork archons guard the knowledge
jealously, lest it fall into the hands of
the unworthy.
Engines of War. Clockwork archons are
deployed as support vehicles and weapons.
A single archon can quickly reduce a small
settlement’s defenses to ruin, while groups
of them can swiftly render fortified structures
to rubble. Armies with clockwork archons
at their disposal sometimes use them to
move sensitive material and personnel
into position.
Corruptible Constructs. On occasion, a
clockwork archon is captured by the enemy. The
followers of some evil gods, archdevils, and
demon lords have determined methods of
overwriting the construct’s animating magic, turning the
creature to their fell purposes. More than one community
has had its cheer turn to dismay as the clockwork archon they
freely allowed inside the walls disgorged enemy agents while
attacking the structures and residents. More insidious cults use
their clockwork archons to mask their true natures. They allow
the common folk to believe they represent good faiths while
they rot the community’s moral fabric from the inside.
Construct Nature. A clockwork archon doesn’t require air,
food, drink, or sleep.
Comments