Innate Spellcasting. Captain Xanthas's innate spellcasting ability is Charisma. He can innately cast the following spells, requiring no material components:
At will: thaumaturgy
1/day each: hellish rebuke, darkness
Action Surge (Recharges when Captain Xanthas Finishes a Short or Long Rest). On his turn, Captain Xanthas can take one additional action.
Improved Critical. Captain Xanthas's weapon attacks score a critical hit on a roll of 19 or 20.
Multiattack. Captain Xanthas makes two melee attacks.
Scimitar. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.
Second Wind (Recharges after a Short or Long Rest). Captain Xanthas can use a bonus action to regain 12 (1d10 + 7);{"diceNotation":"1d10+7","rollType":"roll","rollAction":"Second Wind"}
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