Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage.
Sling. Ranged Weapon Attack: +3 to hit, range 80 ft./120 ft., one target. Hit: 5 (1d4 + 1) bludgeoning damage.
Description
Beach bandits are the weakest bandits someone is likely to encounter on an Ark. They're not innately evil but are just trying to figure out their bizarre predicament and are on edge, some however are after loot so one can never be too careful near a beach dweller. Being relegated to resource poor regions beach bandits make do with simple gear made from the hide and bones of local wildlife such as dodos and dilophosaurus. A lone beach bandit is easy dispatched but a whole gang can be tricky especially if some of them have scavenged metal weapons or armor from more powerful groups.
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