Aura of Protection. The knight and each ally within 15 feet of it have advantage on saving throws. This trait is suppressed while the knight has the incapacitated condition.
Multiattack. The knight makes three moonlight greatsword attacks.
Moonlight Greatsword. Melee or Attack: +18 to hit, reach 5 ft., one target. Hit: 14 (3d6 + 4) radiant damage, or 21 (5d6 + 4) radiant damage.
Solar Flare (Recharge 5–6). The knight unleashes a blaze of brilliant energy that fills a 30-foot-radius sphere centered on the knight. Each creature of the knight’s choice in that area must make a DC 15 Dexterity saving throw. On a failed save, a creature takes 22 (4d10) radiant damage and has the blinded condition until the end of its next turn. On a successful save, a creature takes half as much damage only. For the next minute, the affected area is filled with bright light that is sunlight.
Spellcasting. The knight casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 15):
1/day each: Greater Restoration, Sending, Word of Recall (the prepared sanctuary is the Solar Bastion)
Description
Blaidd, The Moonlight Bastion Knight of Ranni.
Blaidd was created by Ranni's own power to act as a vassal to Lunar Princess Ranni and to be incapable of treachery towards her, as she was chosen by the "Outer Will", to eventually replace her mother Queen Rivain the Eternal as the God of a new age.
He was adored by Rennala, Queen of the Full Moon and became raised as Ranni's stepbrother.
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