Medium Aberration (Goblin), Neutral
Armor Class 15
Hit Points 25 (25d4 + 4)
Speed
STR
14 (+2)
DEX
14 (+2)
CON
12 (+1)
INT
15 (+2)
WIS
12 (+1)
CHA
18 (+4)
Saving Throws CHA +6
Condition Immunities Charmed
Senses Passive Perception 12
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Eldritch blast, goblin style: A force of goblin energy flows through the magical orb towards a target. A range of 120ft it travels. Deal 1d10 necrotic damage for every 3 levels of the Warlock Goblin.

CASTING: (8+CHA+Proficiency bonus) Attack spells (CHA + proficiency bonus).

Actions

Summon: Rising more fallen out of the ground. This can only be used once per encounter. Summon 3 Goblins.

ATTACK: 2d6 damage.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Its a goblin that praises the Demogorgon. As it drains its power slowly giving it casting abilities .

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

StixOfKrav

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