Armor Class
13
Armor
Hit Points
40
(1d4)
Speed
30 ft.
STR
14
(+2)
DEX
11
(+0)
CON
9
(-1)
INT
12
(+1)
WIS
9
(-1)
CHA
10
(+0)
Saving Throws
STR +4
Skills
Investigation +12
Senses
Passive Perception 11
Languages
Common
Challenge
0 (10 XP)
Proficiency Bonus
+2
Actions
Slash. Melee Weapon Attack: +2 to hit, reach 5ft., 1 target. Hit 3 (2d4 + 1) [Slashing] damage. make a dc 11 con save or get inflicted for 2 bleed or 1 if success
Knife Pierce. Melee Weapon Attack: +3 to hit, reach 5ft., 1 target. Hit 4 (1d6 + 1) [Piercing] damage.
Backstreet Treatment. Melee Weapon Attack: +1 to hit, reach 5ft., 1 target. Hit 3 (3d4 + 1) [Slashing] damage.
Description
A better Grade 8 fixer, more capable at their job and been in service for a longer period of time. These fixers will probably have more experience of the surrounding area.
Comments