Eternal Servitude: Whenever the Adeptus Astartes Redemptor Dreadnought is reduced to 0 hit points, it instead is reduced to 1 hit point. This feature can be used only once per encounter.
Heavy Flamer (recharge 6): Cone of 15-feet, 2d6 damage, DEX save (DC 13) for half damage.
Power Fist. Melee Weapon Attack: +4 to hit, reach 5 ft. Hit: 1d6 + 3 bludgeoning damage.
Macro Plasma Incinerator. Ranged Weapon Attack: +4 to hit, range 50/100ft, Hit: 1d10 + 3 piercing damage.
Short-range rockets "Arrowhead". Ranged Weapon Attack: +4 to hit, 3 targets, range 20ft, 1d4 piercing damage each.
Anti-missile defense (once per round): Whenever hit by a non-magical ranged attack, Adeptus Astartes Redemptor Dreadnought can use its air-defense system to target the incoming missile if it is small or smaller size. When it does so it reduces the damage by 1d10 + 3 points.
Description
Adeptus Astartes Redemptor Dreadnought is a device created by unknown culture long time ago and came to Faerun probably through the planar travel. Currently, such constructs are only available to rich who are willing to pay lots for them. However, they have proved combat efficiency as each AARD can be repaired quite easily even after almost being destroyed, as well as upgraded by parts of others AARDs.
Previous Versions
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8/11/2019 9:36:01 PM
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Can you make a Contemptor Pattern Dreadnought?
That would be cool.