Acclimated Feet. The greencap's feet have become callused, due to living without iron boots for so long. The soles are immune to slashing, piercing and bludgeoning damage from nonmagical attacks.
Earth Patron. Service to the greencap's patron has allowed for them to attain spellcasting. the spells are drawn from the greencap's extended lifeforce.
Spellcasting. The greencap is a 1st-level spellcaster. Its spellcasting ability is Constitution (spell save DC 15, +7 to hit with spell attacks). The greencap has following druid spells prepared:
Cantrips (at will): poison spray, thorn whip
1st level (2 slots): entangle, charm person
Multiattack. The greencap makes two attacks with its wicked scythe, and casts one spell.
Wicked Sickle. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 3) slashing damage.
Description
A greencap is a redcap who, in entering a deal with a greater being tied to the earth, has overcome their need for blood as a means of survival in return for eternal service to their new patron. Consequently, their strength is lessened but is supplemented by a more permanent health. In service of the earthly patron, the greencap is required to discard their iron boots.
I love this monster I think it's very interesting