Medium Undead
Armor Class 12
Hit Points 36 (8d6 + 16)
Speed 30 ft.
STR
6 (-2)
DEX
14 (+2)
CON
15 (+2)
INT
11 (+0)
WIS
17 (+3)
CHA
15 (+2)
Saving Throws WIS +6, CHA +5
Damage Vulnerabilities Radiant
Damage Resistances Necrotic
Condition Immunities Exhaustion
Senses Blindsight 60 ft., Passive Perception 15
Languages Only languages it knew in life
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Eyeless. The Corrupted Oracle is permanently blinded.

Spellcasting. The Corrupted Oracle is an 8th-level spellcaster. Its spellcasting ability is Wisdom. (spell save DC 15, +5 to hit with spell attacks). The Corrupted Oracle has following Cleric spells prepared:

Cantrips (at will): Toll the Dead, Word of Radiance 

1st level (4 slots): Bless, Cause Fear, Inflict Wounds

2nd level (3 slots): Blindness/Deafness, Enhance Ability, Crown of Madness

3rd level (2 slots): Bestow Curse, Summon Shadowspawn

4th level (1 slot): Raulothim's Psychic Lance

 

Actions

Spellcasting. Corrupted Oracle casts a spell as an action. 

Unarmed Strike. Unarmed Melee Attack: -2 to hit, reach 5 ft., 1 target. Hit: 2 slashing damage. 

Bonus Actions

Song of Prophecy. The Corrupted Oracle begins a prophetic chant. Allied creatures that can hear the Corrupted Oracle receive a +1 bonus to attacks and saving throws per round the Song of Prophecy is active. Whenever the Corrupted Oracle takes damage, they must make a concentration check to maintain the song. A Corrupted Oracle may only have one active song at a time. 

Song of Doomsaying. The Corrupted Oracle begins a doomsayer chant. Hostile creatures that can hear the Corrupted Oracle receive a -1 penalty to attacks and saving throws per round the Song of Doomsaying is active. Whenever the Corrupted Oracle takes damage, they must make a concentration check to maintain the song. A Corrupted Oracle may only have one active song at a time. 

Description

gaunt and grey skinned, mutated by an ancient and forgotten curse, the corrupted oracle whispers madness to its followers. Corrupted have no eyes, 1d4 extra arms, and 1d4-1 hands (minimum of 1). 

Previous Versions

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Habitat: UnderdarkUrban

the_8_ofspades

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