Small Humanoid, Chaotic Evil
Armor Class 30
Hit Points 10000 (10000d20 + 1)
Speed
STR
30 (+10)
DEX
30 (+10)
CON
30 (+10)
INT
30 (+10)
WIS
30 (+10)
CHA
30 (+10)
Saving Throws STR +19, DEX +19, CON +19, INT +19, WIS +19, CHA +19
Damage Resistances Bludgeoning, Piercing, and Slashing from attacks not made with Cold Iron Weapons; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks not made with Cold Iron Weapons; Bludgeoning and Piercing from nonmagical attacks, Acid, Bludgeoning, Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine; Bludgeoning, Piercing, and Slashing from Magic Weapons; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks while in Dim Light or Darkness; All, Bludgeoning from non magical attacks, Bludgeoning from nonmagical attacks; Bludgeoning, Piercing, and Slashing while in Dim Light or Darkness; All damage but Force, Radiant, and Psychic
Damage Immunities Bludgeoning, Piercing, and Slashing from Magical Weapons; All damage from spells, Bludgeoning from nonmagical attacks; Bludgeoning, Slashing, and Piercing from Nonmagical Attacks not made with Cold Iron Weapons, Acid, Bludgeoning, Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered; Bludgeoning, Piercing, and Slashing from Metal Weapons; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine or Silvered; Bludgeoning, Piercing, and Slashing that is Nonmagical
Senses Passive Perception 60
Languages All
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Special trait.the baby of primordials has a gojo force field.

Spellcasting.the baby of primordials shoots a ray gun stronger than 999999999999 blue giants:stars.

Actions

Action Name.uh oh stinky

Action Melee Attack.dababy convutable : +9999to hit, reach:9999ft., target. Hit: 99999999999999999 (d20+ 20) [all] damage. 

Action Ranged Attack. That’s allot of damage:insta kills target if the target rolled a 1,2,3,20,in the fight.

Bonus Actions

Curse of good rolls:double digit rolls do 20 damage.

Reactions

Reaction Name.kills……….………………………..…………………………iiiiiiiiiifffffffffff the target rolled a double digit number.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Namepepper mint kill you

Description

Video games are not the only way to kill a child.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: Forest

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