Gargantuan Dragon, Unaligned
Armor Class 22 (natural armor)
Hit Points 400 (20d20 + 200)
Speed 50 ft., climb 30 ft., fly 80 ft.
STR
30 (+10)
DEX
16 (+3)
CON
24 (+7)
INT
10 (+0)
WIS
10 (+0)
CHA
18 (+4)
Saving Throws STR +16, CON +13, WIS +6
Skills Intimidation +12, Perception +8
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Blindsight 60 ft., Darkvision 120 ft., Passive Perception 17
Languages Common, Draconic
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Traits

Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.

Predatory Gemstone Augments. If the dragon hits an attack, it does 2 more damage of the appropriate type.

Actions

Multiattack: Can make  two claw attacks

Bite: Melee weapon attack, +20 to hit, reach 15ft, one target.

Hit: 2d10 +12 Piercing damage.

Claw: Melee weapon attack, +20 to hit, reach 10ft, one target

Hit: 2d6 +12 Slashing damage

Tail: Melee weapon attack, +20 to hit, reach 20ft, one target

Hit: 2d12 +12 Bludgeoning damage

Ferocity(recharge 5-6): instead of making one attack, the dragon can make two instead. This counts for two multiattack. Making four claw, or two bite attacks.

Legendary Actions

3 Actions, only one can be used at a time. And only at the end of another time. Regains actions at the end of its turn.

Detect: The dragon makes a Wisdom perception check

Tail Attack: It makes an attack with its tail.

Wing attack(costs 2 actions): Each creature within 10ft makes a DC 29 Dexterity saving throw or take 2d6+12 bBudgeoning damage and be knocked prone. The dragon can move half it’s flying speed.

Description

Fierce and aggressive. The Tigers eye dragon is the most aggressive and strong of all the gemstone dragons. They are bestial fury incarnate and easy to anger if someone invades an area they see as theirs. They are beasts of prey, often leaving carcasses in their wake. They are the easiest dragons to track as they show their power constantly, whether it be with a roar or with a trail of broken trees. They are the loudest predators and when they come into an area, it’s very clear they have. They very rarely acknowledge anyone else, but when they do, they teach the person about how to reach their inner power and ferocity.

    A tigers eye dragon in noticeable by the brown or amber hues that shift similar to a cats eye on its body. It’s pupils red with black sclera's. The body low to the ground with the scales jutting out along the tail like plates. The massive maw and flared nostrils showing it is a predator. It does not have standard wings, but rather is similar to a wyvern in that the wings extend from the arms. The massive talons and claws perfect for shredding large targets. The belly covered in black scales that are softer than the tigers eye scales along the top of its body. The head being wide and the eyes being in the front, always looking forward.

    The Warrior Dragon. Of all the dragons, the Tigers eye are the most brutal and rage filled. Of all dragons they find fighting and prowess in attacking to be one of the most impressive things due to pride. But they are willing to admit when they have found a worthy opponent, or a worthy student that they can guide into the world of fighting or hunting. It believes true power can only be expressed by one on one combat as well. Often delighting in taking down other dragons as sport. The bigger the enemy, the better.

    The most important treasures in a Tigers eye dragons hoard would be the remnants and body parts of the monsters in had killed. Often taking a treasure from worthy opponents.

    Nomadic Dragon. The Tigers eye dragon is a nomadic dragon, constantly moving around the world, finding food, prey, and competition where it may. Often leaving it’s hoards behind or giving them to challengers who proved worthy. A Tigers eye dragon values a good fight more than it does it’s trophies. That being said, they tend to be in heavily forested areas, and arctic areas, but still keep a constant movement. 

Lair and Lair Actions

Lair Actions

On initiative 20 (losing on ties) the dragon takes a lair action to cause one of the following effects; The dragon can’t use the same effect two rounds in a row.

  • A segment of the ground tears up in a 5ft x 100ft line, leaving a deep ravine with rocks spiking on each ledge. Anyone crossing must make a DC 13 Dexterity saving throw unless they choose to jump and end their movement on the other side. If they fail the saving throw they take 1d6 Piercing damage and fall prone.
  • A phantom dragon eye can be seen from the dragons space. All who can see it within 120ft must make a DC 12 charisma saving throw or be frightened until the end of their turn.
  • Random monstrous remains fall from the walls. Anyone within 10ft of a wall must make a Dexterity save or take 2d6 Bludgeoning damage.
  • The dragons fallen scales and stone rush back to the dragons body. Anyone within 20ft of the dragon must make a DC 11 Dexterity saving throw of take 1d10 Slashing damage.

Regional Effects

  • Much more predatory animals live around a Tigers eye dragons lair for up to 5 miles out, but stay 2 miles away.
  • A tigers eye dragons lair emanates an aura of challenge Barbarians, fighters and monks can make a perception check to sense what direction it is to the dragon within 10 miles
  • In battle, it is much easier to lose yourself to anger within 3 miles of the lair. You must make a DC 14 Wisdom save or be consumed by the need to fight until the fight is done.

If the dragon dies these effects slowly fade over 1d10 days.

Previous Versions

Name Date Modified Views Adds Version Actions
7/16/2019 9:52:36 AM
61
2
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Coming Soon
8/12/2019 2:12:18 AM
73
1
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Coming Soon

Habitat: CoastalDesertForestGrasslandHillMountain

sheaththeshadowangel

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