Armor Class
13
(natural armor)
Hit Points
90
(11d10 + 21)
Speed
40 ft.
STR
26
(+8)
DEX
12
(+1)
CON
18
(+4)
INT
20
(+5)
WIS
12
(+1)
CHA
20
(+5)
Saving Throws
STR +10, DEX +3, CON +6, INT +7
Skills
Perception +3
Senses
Darkvision 60 ft., Passive Perception 13
Languages
--
Challenge
3 (700 XP)
Proficiency Bonus
+2
Actions
Multiattack. The todo makes two attacks: one with its beak and one with its claws.
unarmed strike. Melee Weapon Attack: +9 to hit, reach 5 ft., one creature. Hit: 10 (6d6 + 5) bludgeoning damage.
Clap barrage. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage. the opponent hit by this is stunned upon failing a dc25 con save.
Rock Throw. Melee Weapon Attack: +16 to hit, reach 5 ft., one creature. Hit: 10 (3d4) bludgeoning damage. todo pitches a rock in a direction or at an enemy.
Bonus Actions
Boogie Woogie. the user can swap places with something else or with another object keeping their momentum.
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