Standing Leap. The bulette's long jump is up to 30 feet and its high jump is up to 15 feet, with or without a running start.
Mountainside Surf. If the Arctic bulette has just used Avalanche, then it may burrow into the snow as it cascades down the mountain, hitching a ride. It can choose to burrow into the ground or leap from the snow whenever it chooses, however it can ride no further than to the base of the mountain.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 30 (4d12 + 4) piercing damage.
Deadly Leap. If the bulette jumps at least 15 feet as part of its movement, it can then use this action to land on its feet in a space that contains one or more other creatures. Each of those creatures must succeed on a DC 16 Strength or Dexterity saving throw (target's choice) or be knocked prone and take 14 (3d6 + 4) bludgeoning damage plus 14 (3d6 + 4) slashing damage. On a successful save, the creature takes only half the damage, isn't knocked prone, and is pushed 5 feet out of the bulette's space into an unoccupied space of the creature's choice. If no unoccupied space is within range, the creature instead falls prone in the bulette's space.
Avalanche. If the Arctic bulette finds itself along a snowy mountainside, it may dive beneath the snow and claw around with enough force to send tremors that trigger an avalanche. All creatures in a 30 foot radius of the cliffs edge must pass a strength saving throw. On a failed save, the creature takes 7d8(+10 if the cliff is above 40 feet in height) cold damage, is pushed 20 feet away from the cliffs edge, and its speed is reduced by 10 feet for 1 minute. On a pass, the creature takes half damage, and speed is only reduced for 5ft per one minute. All ground within range of the attack becomes blanketed in deep snow, making it rough terrain.
Comments