Over 12 Millenia's Worth of Knowledge. Reshire, though he's a machine, has lived in the Multiverses longer than any mind can comprehend. Most individuals point towards an age of more than 12 Millenia (12,000 years). Because he's so old, yet his makes him appear like a 25 year-old mechanical man, he's had so much time to practice combat and body language. This makes his evasive skills absolutely breathtaking.
When any creature wishes to make an attack on Reshire, regardless of current visibility or distance, they must make a Dexterity Saving Throw with a DC of 15. Upon a failed save the opposing creature misses their attack, and is knocked Prone for that turn (once their turn comes, they do not have to use an action to stand up from being Prone).
Everlasting Monster-Driven Hatred. Reshire's entire job is: to restore and heal any and all damage done to worlds that direly need such assistance. Since most of this damage is done by monsters, and purely corrupt people, he has a personal rule to never let monsters or evildoers off the hook...
If any opposing creature has committed an evil or unjust act, depending on the severity of the action, will always roll disadvantage on disengagement rolls. Because of this, the DC for a disengagement roll is instantaneously set to 13; skill bonuses, or Bardic Inspiration, cannot be applied to the roll.
Blithe Chop (bonus action ver.). Reshire can choose to, even after attacking, attack once more using his bonus action; performing another Blithe Chop. This attack cannot be used again for the next 4 rounds.
Action Melee Attack. Melee Weapon Attack: +0 to hit, reach 6 ft., 1 target. Hit: 12 (2d6 + 4) bludgeoning damage.
Blithe Chop (basic action ver.). Reshire reels his hand back, and blades his fingers. He then vanishes to an opponent who is at most 6ft away, appears behind them, and chops at their spine.
Action Melee Attack. Melee Weapon Attack: +2 to hit, reach 6 ft., 1 target. Hit: 15 (2d6 + 6) bludgeoning damage.
Moderately-Powered Attack. As Reshire releases a small burst of steam from the vents on his chest, his inner components start to gently glow a green color. Now cooled off, Reshire vanishes and appears behind the target. As he reels back his fist, the victim staggers in shock and fear; as Reshire throws a punch toward their face, but stops barely a moment before impact. As his fist comes to an abrupt halt, a gust of wind throws you to the floor.
Action Melee Attack. Melee Weapon Attack: +4 to hit, reach 10 ft., 1 target. Hit: 15 (1d10 + 8) force damage.
Energy-Wreathed Stone Blizzard. Reshire begins to steam in heat. His vents suddenly release a large exhale of pure steam, as Reshire's hand begins to glow green. As he points this hand to the ground, he clenches his fist; shattering the ground beside him. He then reels his clenched fist back and, as if throwing a baseball, opens and flings his hand forward; launching all the shattered stone pieces towards you.
Action Ranged Attack. RangedWeapon Attack: +8 to hit, range 1/20 ft., all targets. Hit: 20 (2d10 + 5) piercing damage.
Blithe Chop (bonus action ver.). Reshire can choose to, even after attacking, attack once more using his bonus action; performing another Blithe Chop. This attack cannot be used again for the next 4 rounds.
Action Melee Attack. Melee Weapon Attack: +0 to hit, reach 6 ft., 1 target. Hit: 12 (2d6 + 4) bludgeoning damage.
Successive Learning. Upon being attacked Reshire can choose to increase the Dexterity Saving Throw DC (stated on the first paragraph of the "Special Traits" section) for his dodge up to 17. This effect is only enforced on the creature that triggered the reaction, and no other opposing creatures can have the same effect until the activating creature is killed or disengaged.
Description
Reshire has the appearance of a Warforged that has been slightly scuffed and scratched in some areas. These marks are only visible due to the gray coloration on most of his components being turned white from the damage. His bodily components (examples being: forearms, torso, shoulders, lower jaw, shins, ankles, and feet) are colored gray, and most other components in between these (like joints or mechanical muscles) are colored black. Though his mechanical muscles are mostly hidden by grey metal plating, they can be seen when the plating is removed. This plate removal often only happens in cases where Reshire's body is too heated, and a burst of steam breaks off the plating. When the plates break off from the steam discharge, they become dented and bent inward from the force of the explosion. This plate expulsion can also serve as an attack in some cases; if the enemy is within a close proximity to Reshire upon the steam explosion. The plates have also been flung as far as 3 kilometers (almost 2 miles).
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