Armor Class
16
Chain Shirt
Hit Points
34
(5d8 + 12)
Speed
30 ft.
STR
11
(+0)
DEX
16
(+3)
CON
14
(+2)
INT
12
(+1)
WIS
9
(-1)
CHA
13
(+1)
Saving Throws
DEX +5, WIS +1
Senses
Passive Perception 9
Languages
Common, Elvish
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Great Mark of Making. As a bonus action, Arthemis d'Cannith uses the power of his dragonmark to bring forth a clockwork shadow made of available metallic materials
in the area. The clockwork shadow appears in a square adjacent to Arthemis. Arthemis can control one clockwork shadow automatically. If he summons a second one, he must maintain concentration. If he loses concentration, any existing clockwork shadows disassemble instantly.
Actions
Rapier. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.
Reactions
Construct Sacrifice. If Arthemis d'Cannith is hit, he can use
his reaction to redirect the attack to a clockwork shadow he
created adjacent to him.
Comments