Armor Class
12
leather armor
Hit Points
22
(4d6 + 1)
Speed
25 ft.
STR
8
(-1)
DEX
10
(+0)
CON
13
(+1)
INT
19
(+4)
WIS
14
(+2)
CHA
13
(+1)
Saving Throws
INT +6, WIS +4
Skills
Arcana +6, History +6, Insight +4, Persuasion +3
Senses
Darkvision 60 ft., Passive Perception 12
Languages
Common, Dwarvish, Gnomish, Undercommon
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Gnome Cunning. You have advantage on all intelligence, wisdom and charisma saving throws against magic.
Gnome Utility. You know the following ritual spells. identify, comprehend languages, speak with animals.
Gnome Magic. You can cast the following cantrips as often as you like. Spell save DC is 13. Spell attack bonus is +5. Intelligence is your spell casting attribute. minor illusion, dancing lights, shocking grasp.
Actions
Shortsword. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 6 (1d6 + 2) slashing damage.
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