Master of Illusions. Bastian Plorvis is a master of illusions and deception, able to twist reality to his whims. He can cast major image at will, creating lifelike illusions to confuse and manipulate his foes.
Deceptive Presence. Bastian Plorvis exudes an aura of deception, making it difficult for creatures to discern his true intentions. He has advantage on Deception and Persuasion checks.
Shadowmeld. As a bonus action, Bastian Plorvis can meld with shadows, becoming invisible until its next turn or until it attacks or uses an ability. While melded with shadows, he has resistance to all damage except force damage.
Mysterious Origins. Bastian Plorvis's origins are shrouded in mystery, and his true nature is beyond mortal comprehension. He is immune to effects that would reveal information about his true identity or nature.
Aura of Manipulation. Bastian Plorvis exudes an aura of manipulation, making it difficult for creatures to resist his charms. Creatures within 30 feet of him have disadvantage on saving throws against his spells and abilities.
Ethereal Connection. Bastian Plorvis has a connection to the ethereal plane, granting him knowledge and powers beyond mortal understanding. He has advantage on Arcana checks and can communicate telepathically with any creature he can see within 120 feet of him.
Multiattack. Bastian Plorvis makes three attacks with his shadow tendrils.
Shadow Tendrils. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 22 (4d6 + 8) necrotic damage. If the target is a creature, it must succeed on a DC 22 Constitution saving throw or have its hit point maximum reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.
Illusory Assault (Recharge 5-6). Bastian Plorvis creates illusory duplicates of himself, causing confusion and chaos among his enemies. Each creature within 30 feet of Bastian Plorvis must make a DC 24 Wisdom saving throw or become confused for 1 minute. A confused creature can't take reactions and must roll a d10 at the start of its turn to determine its behavior. On a roll of 1-4, the creature does nothing. On a roll of 5-6, the creature takes no action and uses all its movement to move in a random direction. On a roll of 7-10, the creature makes a melee attack against a random creature within its reach, using its action to do so.
Illusory Grasp. As a bonus action, Bastian Plorvis can create illusory hands that reach out to grab his enemies. Each creature of his choice within 30 feet of Bastian Plorvis must make a DC 24 Dexterity saving throw or take 28 (8d6) psychic damage and become restrained by illusory bonds until the end of Bastian Plorvis's next turn.
Illusory Presence (Costs 2 Actions). Bastian Plorvis projects an aura of illusionary magic in a 30-foot radius centered on himself for 1 minute. Creatures within the aura have disadvantage on saving throws against illusion spells and abilities, and they cannot discern illusions from reality by normal means.
Illusory Escape. When Bastian Plorvis is hit by an attack, he can use his reaction to create an illusory duplicate of himself and teleport up to 60 feet to an unoccupied space he can see. The duplicate remains in his place and dissipates at the end of his next turn.
Bastian Plorvis can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Bastian Plorvis regains spent legendary actions at the start of its turn.
Illusory Distraction. Bastian Plorvis targets one creature it can see within 60 feet of it. The target must succeed on a DC 24 Wisdom saving throw or become distracted by illusory images and sounds, granting advantage to attacks against it until the end of its next turn.
Illusory Maneuver. Bastian Plorvis creates illusory duplicates of itself, causing confusion and chaos among its enemies. It can move up to half its speed without provoking opportunity attacks. This movement doesn't provoke opportunity attacks.
Illusory Resilience (Costs 2 Actions). Bastian Plorvis shrouds itself in illusions, granting it resistance to all damage until the end of its next turn.
Bastian Plorvis can take 3 mythical actions, choosing from the options below. Only one mythical action option can be used at a time and only at the end of another creature's turn. Bastian Plorvis regains spent mythical actions at the start of its turn.
Illusory Mirage. Bastian Plorvis creates a complex illusion of an alternate reality within a 60-foot cube centered on a point it can see within 120 feet of it. Creatures that enter the area or start their turn there must succeed on a DC 24 Intelligence saving throw or be convinced of the illusion's reality. Creatures affected by this illusion are incapacitated and perceive themselves to be in the illusionary environment until they take damage or are targeted by an effect that dispels illusions.
Illusory Domination (Costs 2 Actions). Bastian Plorvis targets one creature it can see within 60 feet of it. The target must succeed on a DC 24 Wisdom saving throw or fall under Bastian Plorvis's control, becoming charmed for 1 minute. While charmed in this way, the creature regards Bastian Plorvis as a trusted ally and obeys his verbal commands to the best of its ability.
Illusory Cataclysm (Costs 3 Actions). Bastian Plorvis conjures a massive illusionary cataclysm, creating an explosion of psychic energy within a 60-foot radius centered on a point it can see within 120 feet of it. Each creature in the area must make a DC 24 Intelligence saving throw, taking 42 (12d6) psychic damage on a failed save, or half as much damage on a successful one. Additionally, creatures that fail the saving throw are stunned until the end of their next turn as their minds reel from the overwhelming illusion.
Description
Bastian Plorvis was the first prince of the Plorvis's kingdom. He is the child of Anna and of a demon. It was discovered that he was a bastard son. The King, Artorius allowed him live, because he seemed human since birth. However, he was expelled of the kingdom by the king because he was killing people uncounsciously, when he was 8 years old. His demoniac essence effect was the cause. Moreover Bastian's mother was decapitated for what happen in front of him, because they said it was her sin's consequences. Bastian has a deep wish of revenge for what happened. He destroyed an entire forest with his rage. The child created a dark guild called despair Dominion, getting ready to anihilate the entire royal family. He grew to be a persuasion master and makes pacts with people.
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