Large Humanoid, Chaotic Evil
Armor Class 16
Hit Points 56 (100d4)
Speed 30 ft.
STR
16 (+3)
DEX
24 (+7)
CON
3 (-4)
INT
22 (+6)
WIS
5 (-3)
CHA
20 (+5)
Skills Intimidation +12
Senses Blindsight 60ft, Passive Perception 15
Languages Aartuk
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Special Trait Name. Long Reach: Power to expand and grow your arms up to 5ft.

Trait: Power: Gains +10 power

Actions

Action Name. Grapple

Action Melee Attack. Melee Weapon Attack: +6 to hit, reach 8 ft., # target. Hit: 20 (4d# + 6) [Frost] damage. 

 

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Has the charm and wit of a dragon, but the body of a man.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: Human

BronnyHater