Medium Humanoid, Chaotic Neutral
Armor Class 14 Studded Leather
Hit Points 51 (2d8 + 2)
Speed 30 ft., fly 45 ft.
STR
8 (-1)
DEX
15 (+2)
CON
14 (+2)
INT
17 (+3)
WIS
10 (+0)
CHA
10 (+0)
Saving Throws INT +6, WIS +3
Skills Arcana +20
Damage Resistances Force
Condition Immunities Incapacitated
Senses Darkvision, Passive Perception 11
Languages Common, Draconic, Elvish
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Darkvision 60 ft.. The Zyjalk can see in complete darkness for 60 ft.

Spellcasting. The Zyjalk is a 5th-level spellcaster. Its spellcasting ability is 17 (spell save DC 15, +4 to hit with spell attacks). The Zyjalk has following wizard spells prepared:
Cantrips (at will): magic missle, cure wounds, thaumaturgy 
1st level (4 slots): burning hands, thunderwave, shield                                                              2nd level (3 slots): invisibility, magic missle                                                                           3rd level (2 slots): fireball, lightning bolt, counterspell

 

Actions

Quarterstaff. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 7 (2d6 + 2) bludgeoning damage. 

Darts. Ranged Weapon Attack: +3 to hit, range #50/150 ft., one target. Hit: 15 (5d4 + 1) piercing damage.

Habitat: GrasslandUrban

CarsonArrowslayer332

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