Undead Fortitude. If damage reduces the Bog Unicorn to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the Bog Unicorn drops to 1 hit point instead.
Trample. The Bog Unicorn can pass through prone enemy creatures as though they weren't difficult terrain once per turn. Trampled creatures take 5 (2d4) bludgeoning damage.
Multiattack. The Bog Unicorn can make two attacks. Only one of these can be Sword Horn or Unholy Charge.
Hoof. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage. On a hit, the target must make a DC 14 Strength saving throw or be knocked prone.
Sword Horn. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage. On a hit, the target must make a DC 14 Constitution saving throw or become poisoned for 1 minute. The poisoned creature takes 21 (6d6) necrotic damage at the start of each of its turns. The creature can repeat the saving throw at the end of each of its turns, ending the effect on a success.
Unholy Charge (Recharge 5-6). The Bog Unicorn moves up to its speed in a straight line making a sword horn attack on each creature it passes through. This movement does not provoke opportunity attacks.
Description
In the desolate swamplands, where mist clings to twisted trees and the air is heavy with an otherworldly stillness, an adventurer's eyes are drawn to a peculiar sight. Amidst the fetid water, a rusted sword stands defiantly, its blade seemingly fused with the muck. Suddenly, a ripple disrupts the stagnant surface, and from the depths emerges the Bog Unicorn. With an eerie gurgle that echoes through the marsh, the undead warhorse strides forward, its spectral form a haunting testament to the dark rituals that brought it into existence.
Previous Versions
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3/27/2024 11:27:36 PM
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Coming Soon
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