Fire Affinity. The Apprentice Smith has advantage on saving throws against fire and resistance to fire damage.
Makers Mark. The smith has +4 to all tools.
Infusion of Fire. (1/day) The smith imbues a weapon with +1 fire damage for 24 hours.
Infusion of Steel. (1/day) The smith imbues a piece of armor with +1 AC for 24 hours.
Hammer Strike. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.
Fire Bolt. Ranged Spell Attack: +3 to hit, range 120 ft., one target. Hit: 6 (1d10) fire damage.
Fiery Blast (1/Day). The Apprentice Smith unleashes a burst of fire in a 10-foot radius. Each creature in that area must make a DC 12 Dexterity saving throw, taking 10 (3d6) fire damage on a failed save, or half as much damage on a successful one.
Description
An apprentice smith of the Lava Elves, a proud crafter from an ancient order of even prouder artisans. The lava elves say they are outcasts from their city for being born under a bad sign, but the truth is that they left their flying elven city because they were ashamed that their people had all become a bunch of insufferable weebs.
Previous Versions
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3/28/2024 12:36:25 AM
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1.0
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3/28/2024 2:25:31 PM
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7
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2.0
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Coming Soon
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