Medium Humanoid (Elf), Lawful Neutral
Armor Class 12 apron
Hit Points 22 (5d8 + 2)
Speed 30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
14 (+2)
INT
13 (+1)
WIS
12 (+1)
CHA
11 (+0)
Skills Arcana +3
Damage Resistances Fire
Senses Passive Perception 11
Languages Dwarvish, Elvish
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Fire Affinity. The Apprentice Smith has advantage on saving throws against fire and resistance to fire damage.

Makers Mark. The smith has +4 to all tools. 

Infusion of Fire. (1/day) The smith imbues a weapon with +1 fire damage for 24 hours.

Infusion of Steel. (1/day) The smith imbues a piece of armor with +1 AC for 24 hours.

Actions

Hammer Strike. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.

Fire Bolt. Ranged Spell Attack: +3 to hit, range 120 ft., one target. Hit: 6 (1d10) fire damage.

Fiery Blast (1/Day). The Apprentice Smith unleashes a burst of fire in a 10-foot radius. Each creature in that area must make a DC 12 Dexterity saving throw, taking 10 (3d6) fire damage on a failed save, or half as much damage on a successful one.

Description

An apprentice smith of the Lava Elves, a proud crafter from an ancient order of even prouder artisans. The lava elves say they are outcasts from their city for being born under a bad sign, but the truth is that they left their flying elven city because they were ashamed that their people had all become a bunch of insufferable weebs.

Previous Versions

Name Date Modified Views Adds Version Actions
3/28/2024 12:36:25 AM
7
1
1.0
Coming Soon
3/28/2024 2:25:31 PM
7
0
2.0
Coming Soon
Lagforce

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