Brave. The army of fighters has advantage on saving throws against being frightened.
Tactics. The army of fighters has advantage on attack rolls against a creature if an allied leader or other army is within 5 feet of them and the ally isn't incapacitated.
All togheter, now! When the army of fighters have 3/4 of their max health points (128hp), their AC drops with one.
For the empire! When the army of fighters have 2/4 of their max health points (85hp), their multiattack counts only 2 attacks.
Until the last man! When the army of fighters have 1/4 of their max health points (43hp), their multiattack counts only 1 attacks.
empowered. When Empress Ariel is downed, killed, captured or fled, the army of fighters keep on fighting. They deal an extra die (3d12+5) damage!
Multiattack. The fighter makes three attacks with its greataxe.
Greataxe. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 18 (2d12 + 5) slashing damage.
Parry. The army of fighters adds 3 to its AC against one melee attack that would hit it. To do so, the army of fighters must see the attacker and be wielding a melee weapon.
Description
- The army of fighters go to the frontline!
- They will attack anyone in their way!
- They follow only orders from Ariel
- If the empress is down they will not retreat, they keep attacking, focusing the one who downed the empress
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