Special Trait Hive Mind
Hive Mind: all the worker ants disregard there own life and value the life of the colony over there own and will do anything to defend it. This cause them all to work in unison making all work faster and more effective.
Action Name. crunch , transport
Action Melee Attack. big Mendable : +3to hit, reach 4 ft., 1 target. Hit: 2 (d20) [Piercing] damage.
call for backup: release pheromones to the sounding area for other ants from the colony to come and see can also relay other messages.
Invasion. If there home has been contacted by a non-colony member they will send all forces in to defend and wont stop until they win or are all gone.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
the super major is always in the center of the hord never the first to be seen.
Lair and Lair Actions
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
Previous Versions
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3/28/2024 8:05:26 PM
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Coming Soon
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