Angelic Weapons. The valkyrie's weapon attacks are magical. When the valkyrie hits with any weapon, the weapon deals an extra 2d8 radiant damage (included in the attack).
Magic Resistance. The valkyrie has advantage on saving throws against spells and other magical effects.
Multiattack. The valkyrie makes three melee attacks or two ranged attacks.
Spear. Melee Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d6 + 4) piercing damage, or 8 (1d8 + 4) piercing damage if used with two hands to make a melee attack, plus 9 (2d8) radiant damage.
Sword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage plus 9 (2d8) radiant damage.
Bow. Ranged Weapon Attack: +7 to hit, ranged 150/600 ft., one target. Hit: 8 (1d8 + 4) piercing damage, plus 9 (2d8) radiant damage.
Parry. The valkyrie adds 3 to its AC against one melee attack that would hit it. To do so, the valkyrie must see the attacker and be wielding a melee weapon.
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