Medium Undead, Chaotic Neutral
Armor Class 18 (plate armor)
Hit Points 33 (6d8 + 6)
Speed 25 ft.
STR
14 (+2)
DEX
11 (+0)
CON
13 (+1)
INT
1 (-5)
WIS
3 (-4)
CHA
1 (-5)
Damage Immunities Poison, Psychic
Senses Blindsight 60 ft. (blind beyond this radius), Darkvision 60 ft., Passive Perception 6
Languages Abyssal --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Antimagic Susceptibility. The creature is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the soul must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

Undead Fortitude. If damage reduces the bound soul to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the soul drops to 1 hit point instead.

Actions

Multiattack. The bound soul makes two melee attacks.

Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Description

What appears to be a simple suit of armor is actually a soul bound to this realm by the Nightmare, the faithful knights of the Bastion were the first to fall to the Nightmare, and as punishment for their trespassing, the Nightmare bound their souls to their armor.

The armor is blackened as if charred but otherwise regal in appearance. It is adorned with the royal crest of the Bastion but it is worn and almost rubbed away.

Aryxis

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