Medium Fiend (Monk, Sorcerer), Lawful Evil
Armor Class 16
Hit Points 90 (3d8)
Speed
STR
17 (+3)
DEX
15 (+2)
CON
1 (-5)
INT
14 (+2)
WIS
15 (+2)
CHA
7 (-2)
Senses Passive Perception 1
Languages --
Challenge 14 (11,500 XP)
Proficiency Bonus +5
Traits

Special Trait Name. Firebender

Spellcasting. Fire

Actions

Action Name. Attack

Action Melee Attack. Puch

Action Ranged Attack. Fire Bend

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Enter a general description for your monster here.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

coltonrayjohnson

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