Medium Aberration (Shapechanger), Chaotic Evil
Armor Class 18 Illusory armor
Hit Points 205 (20d12 + 75)
Speed 30 ft., Climb 30 ft.
STR
15 (+2)
DEX
12 (+1)
CON
15 (+2)
INT
10 (+0)
WIS
13 (+1)
CHA
16 (+3)
Saving Throws WIS +5, CHA +7
Skills Deception +4, Perception +4, Performance +4, Stealth +4
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Frightened, Paralyzed, Petrified
Senses Darkvision 60 ft., Passive Perception 13
Languages Celestial, Deep Speech, Telepathy 60 ft.
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Shapechanger. Bozo the Lowly can use its action to polymorph into a form that resembles a humanoid clown, or into its true form, a spider-like aberration. Its statistics are the same in each form. Any equipment its wearing is transformed. It reverts to its true form if it dies. 

Magic Resistance. Bozo the Lowly has advantage on saving throws against spells and other magical effects.

Innate Spellcasting. Bozo the Lowly's innate spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks).  It can innately cast the following spells, requiring no material components. 

At will: acid splash, minor illusion, vicious mockery

3/day each: charm person, disguise self, hypnotic pattern

1/day each: enlarge/reduce (self only) hideous laughter, magnificent mansion 

Spider Climb. Bozo the Lowly can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Walker. Bozo the Lowly ignores movement restrictions caused by webbing.

 

Actions

Multiattack. Bozo the Lowly makes two attacks, only one of which can be with its bite.

Bite. Melee Weapon attack: +4 to hit, reach 5  ft., one creature. Hit (2d6 + 10) piercing damage and the target must make a DC 11 Constitution saving throw, taking (2d8) poison damage on a failed saving throw or half as much on a successful one. If the poison reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.

Slam (Claw in Spider Form). Melee Weapon attack: +4 to hit, reach 5ft. Hit (2d8 + 6) bludgeoning (slashing in spider form) damage.

Cotton Candy Web (Spider Form Only; Recharge 6). Ranged Weapon Attack: +4 to hit, range 25/50 ft., one creature. Hit: the target is restrained by the cotton candy. As an action, the restained target can make a DC 12 Strength check, bursting the candy on a success. The cotton candy can also be attack and destroyed (AC 10; hp5; immunity to bludgeoning, poison, and pyschic damage).

Legendary Actions

Players who attack Bozo the Lowly during their turn must make a DC 15 Wisdom saving throw or be teleported to a location that designates. 

Flipamundo! And off you go!

Lair and Lair Actions

Lair Actions

On initiative count # (losing initiative ties), Bozo the Lowly takes a lair action to cause one of the following effects; Bozo the Lowly can’t use the same effect two rounds in a row

  •  Fire erupts from the ground at up to four points of the DM’s choice in the carnival. The fire lasts for 1 minute or until this action is used again. Each jet of flame is a 20-foot-tall cylinder with a 5-foot radius. Each creature in the cylinder when it first appears must make a DC 15 Dexterity saving throw, taking 10 (3d6) fire damage on a failed save, or half as much damage on a successful one. Any creature that starts is turn in the flames must also make the saving throw. 

 

  •  Whirling blades, spiked chains, or other implements of agony appear for a moment to menace 1d6 random creatures in a 20-foot cube. Each target must succeed on a DC 15 Dexterity saving throw or take 9 (2d8) force damage.

 

  •  Blood splashed all creatures in a 20-foot-radius sphere centered on a point within the carnival. Each creature in that area becomes the target of a *confusion* spell (save DC 15)

Previous Versions

Name Date Modified Views Adds Version Actions
3/31/2024 2:04:01 AM
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Coming Soon

Monster Tags: fey

Habitat: Urban

MRH8DCOMMANDER

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