Armor Class
16
(Plated Leather)
Hit Points
16
(2d10 + 4)
Speed
30 ft., Burrow 10 ft.
STR
13
(+1)
DEX
11
(+0)
CON
15
(+2)
INT
2
(-4)
WIS
12
(+1)
CHA
5
(-3)
Saving Throws
CON +4
Senses
Darkvision 30 ft., Passive Perception 12
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Keen Smell. The badger has advantage on Wisdom (Perception) checks that rely on smell.
Actions
Multiattack. The badger makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage.
Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) slashing damage.
Legendary Actions
Gore. Melee Weapon Attack: +5 to hit, reach 15 ft., one target. Hit: 11 (2d8 + 2) piercing damage. Cali can sprint forward (up to 15 feet) and make a melee attack, using her front armor horns. On a successful hit, the target must succeed a DC 13 Strength save or be knocked Prone.
Comments