Small Swarm of Tiny beasts, Neutral Evil
Armor Class 11 Natural Armorplate
Hit Points 12 (10d4 + 2)
Speed 20 ft., Cog Rat ignores difficult terrain and moves fast
STR
10 (+0)
DEX
7 (-2)
CON
15 (+2)
INT
2 (-4)
WIS
3 (-4)
CHA
1 (-5)
Damage Vulnerabilities Lightning
Damage Resistances Poison
Condition Immunities Exhaustion, Poisoned, Unconscious
Senses Passive Perception 10
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Gear Shift: At the end of the Cog Rat's turn, the rat must roll 1d20 with a DC of 14. If the rat succeeds the roll, it gets a +1 to initiative and -1 to any attack rolls it makes. If it fails, nothing happens.

 

Actions

Bite. The Cog Rat snaps at the target in an attempt to injure them with its teeth. (+2 AR,) 1d6 damage on hit.

Spark Shot. The Cog Rat shoots a spark of electricity at the target, dealing 2d4 damage and electrifying it on hit. 

 

Bonus Actions

Self-Repair: The Cog Rat gathers its energy and attempts to regain lost health. Roll a d12 with a DC of 4, on success, heal the rat for 1d4 damage. On fail, deal 1d4 damage to the rat.

Reactions

Defense Form. In reaction to being hit, the Cog Rat gains +2 AC, loses its action, and becomes immobile.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A cruel replication of a rat created by followers of Vox, the Machine God. A lesser threat by itself, but dangerous in larger numbers. 

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: Urban

Peedy0

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