Huge Monstrosity (Shapechanger), Neutral
Armor Class 18 (natural armor)
Hit Points 88 (14d8 + 25)
Speed 5 ft.
STR
20 (+5)
DEX
10 (+0)
CON
18 (+4)
INT
6 (-2)
WIS
15 (+2)
CHA
5 (-3)
Saving Throws STR +9, CON +8
Skills Stealth +5
Damage Immunities Acid
Condition Immunities Prone
Senses Blindsight due to the size of the mimic, it can sense objects around itself even if it cant see, Darkvision 60 ft., Passive Perception 14
Languages Common (this will be replaced with whatever languages the leader that was consumed knew and spoke.) --
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Shapechanger. The mimic can use its action to polymorph into a Huge object, back into its true, amorphous form, or transform its tongue into the matriarch or king/leader. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Adhesive (Object Form Only). The mimic adheres to anything that touches it. A Huge or smaller creature adhered to the mimic is also grappled by it (escape DC 13). Ability checks made to escape this grapple have disadvantage.

False Appearance (Object Form Only). While the mimic remains motionless, it is indistinguishable from an ordinary huge object.

Grappler. The mimic has advantage on attack rolls against any creature grappled by it.

Actions

Pseudopod. Melee Weapon Attack: +8 to hit, reach 25 ft., one target. Hit: 7 (4d8 + 6) bludgeoning damage. If the mimic is in object form, the target is subjected to its Adhesive trait.

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 7 (3d10 + 6) piercing damage plus 4 (3d10) acid damage.

Bonus Actions

Double Attack. Melee attacks Can be done twice, using a bonus action

 

Description

This monstrosity takes the shape of a huge castle in a city.  this mimic has taken over the entire city, and through the consumption of many of the people that live in the city, it has grown significantly in size and intelligence.  it is usually backed by many smaller mimics that it has birthed throughout the city, that have also set up their own abodes in the city.  the mimic feeds off of adventurers that have been tricked by it's new mimicry skills.  The mimic has learned how to speak through it's tongue's transformed state to sell the faccade. 

Lair and Lair Actions

This Mimic takes the form of a castle in the middle of a city.  

Previous Versions

Name Date Modified Views Adds Version Actions
4/1/2024 5:40:18 PM
2
1
1
Coming Soon

Monster Tags: Shapechanger

Habitat: GrasslandUrban

Tatertrons

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