Small Humanoid (Goblinoid), Lawful Neutral
Armor Class 17 (Breastplate)
Hit Points 75 (12d8 + 24)
Speed 30 ft.
STR
10 (+0)
DEX
16 (+3)
CON
10 (+0)
INT
10 (+0)
WIS
14 (+2)
CHA
14 (+2)
Skills Stealth +6
Senses Darkvision 60 ft., Passive Perception 12
Languages Common, Goblin
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

Inspiring Leader.
 The goblin can take the help action as a bonus action on each of its turns.

Actions

Multiattack: Valorant makes two attacks: one with his scimitar and one with his hand crossbow. The second attack always has disadvantage.

Scimitar: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 3) slashing damage.

Hand Crossbow: Ranged Weapon Attack: +6 to hit, range 30/120 ft., one target. Hit: 7 (1d6 + 3) piercing damage.

Reactions

Parry: Valorant adds 2 to his AC against one melee attack that would hit him. To do so, Valorant must see the attacker and be wielding a melee weapon.

Tactical Retreat: When Valorant damages a target with a melee weapon attack, he can use his reaction to move up to his movement speed without provoking opportunity attacks.

Legendary Actions

Legendary Resistance (3/Day). If the creature fails a saving throw against a charm effect, it can choose to succeed instead. If it does so, the charm effect has no effect on the creature, and it is immune to being charmed in this way for the next 24 hours.

 
 
 

Previous Versions

Name Date Modified Views Adds Version Actions
4/2/2024 5:39:29 PM
2
1
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4/3/2024 5:40:47 PM
7
1
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Monster Tags: Goblinoid

Habitat: ForestGrasslandHillUnderdark

Marcelinethevampire06

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