Amorphous. The ooze can move through a space as narrow as 1 inch wide without squeezing.
Corrode Metal. Any nonmagical weapon made of metal that hits the ooze corrodes. After dealing damage, the weapon takes a permanent and cumulative −1 penalty to damage rolls. If its penalty drops to −5, the weapon is destroyed. Nonmagical ammunition made of metal that hits the ooze is destroyed after dealing damage.
The ooze can eat through 2-inch-thick, nonmagical metal in 1 round.
False Appearance. While the ooze remains motionless, it is indistinguishable from a pile of bones.
Shrapnel Shot. Ranged Weapon Attack: +3 to hit, reach 30 ft., one target. Hit: 4 (1d6 + 2) peircing damage plus 7 (2d6) necrotic damage.
Bone Lance. Melee Weapon Attack: +1 to hit, reach 10 ft., one target. Hit: 5 (2d4 + 1) peircing damage plus 7 (2d6) acid damage.
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