Armor Class
13
(natural armor)
Hit Points
15
(6d4)
Speed
20 ft.
STR
14
(+2)
DEX
10
(+0)
CON
11
(+0)
INT
10
(+0)
WIS
10
(+0)
CHA
7
(-2)
Damage Immunities
Poison
Senses
Darkvision 60 ft., Passive Perception 10
Languages
Understands the languages of its creator but can't speak
Challenge
0 (10 XP)
Proficiency Bonus
+2
Actions
Crocodile Tooth Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 1d4 + 2 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or be poisoned for 1 minute. If the saving throw fails by 5 or more, the target is instead poisoned for 5 (1d10) minutes and unconscious while poisoned in this way.
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