Unstoppable Resilience: Almuroth has advantage on saving throws against spells and other magical effects.
Damage Absorption: Almuroth absorbs a portion of damage inflicted on him, gaining temporary hit points equal to half the damage taken.
Regeneration: Almuroth regains 40 hit points at the start of his turn. If he has taken radiant damage since his last turn, this trait doesn't function at the start of his next turn.
Indomitable Strength: Almuroth's attacks with melee weapons deal an additional 4d10 necrotic damage.
Legendary Resistance (5/Day). If the Almuroth fails a saving throw, it can choose to succeed instead.
Multiattack: Almuroth makes four melee attacks.
Slam: Melee Weapon Attack: +16 to hit, reach 10 ft., one target. Hit: 4d8 + 10 bludgeoning damage + 4d10 necrotic damage.
Bone Spikes: Melee Weapon Attack: +16 to hit, reach 10 ft., one target. Hit: 4d10 + 10 piercing damage.
Almuroth can take three legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Almuroth regains spent legendary actions at the start of his turn.
Bone Shards: Almuroth sends bone shards flying in a 30-foot cone. Each creature in that area must make a DC 23 Dexterity saving throw or take 4d8 piercing damage.
Rending Strike: Almuroth makes a Slam attack.
Unleash Fury (Costs 2 Actions): Almuroth unleashes his rage, gaining advantage on all attack rolls until the end of his next turn.
Rampage: Almuroth moves up to his speed and makes a Slam attack against each creature within his reach.
Description
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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Posted Nov 30, 2024great creation